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Implement custom decorations for ncmpcpp
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dbae9e2416
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2 changed files with 289 additions and 2 deletions
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@ -28,8 +28,7 @@ end
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-- TODO (work in progress)
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-- Custom decorations for specific clients
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-- require("decorations.mpv")
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-- require("decorations.mpd")
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require("decorations.mpd")
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-- Load theme
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function decorations.init(theme_name)
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288
config/awesome/decorations/mpd.lua
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288
config/awesome/decorations/mpd.lua
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@ -0,0 +1,288 @@
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local gears = require("gears")
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local awful = require("awful")
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local wibox = require("wibox")
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local helpers = require("helpers")
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local create_little_circle = function(color)
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return wibox.widget {
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forced_width = dpi(8),
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forced_height = dpi(8),
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bg = color,
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shape = gears.shape.circle,
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widget = wibox.container.background
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}
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end
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-- 2x2 grid of little circles
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local toolbar_icon = wibox.widget {
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create_little_circle(x.color1),
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create_little_circle(x.color2),
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create_little_circle(x.color3),
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create_little_circle(x.color4),
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spacing = dpi(2),
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forced_num_cols = 2,
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forced_num_rows = 2,
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layout = wibox.layout.grid
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}
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local toolbar_position = "left"
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local toolbar_size = dpi(50)
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-- local toolbar_bg = x.color0
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local toolbar_bg = x.background
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local toolbar_enabled_initially = false
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-- Note: Some terminals require moving the window after toggling
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-- the toolbar in order to keep the window in the same place.
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-- If your music terminal moves everytime you toggle the toolbar,
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-- set its name to true in terminal_has_to_move_after_resizing
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-- The name should be the command you use to launch it
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-- e.g. "gnome-terminal" for GNOME Terminal
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local terminal_has_to_move_after_resizing = {
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["kitty"] = true,
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}
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-- Get music client terminal name
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local music_client_terminal = user.music_client:match("(%w+)(.+)")
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local terminal_has_to_move = terminal_has_to_move_after_resizing[music_client_terminal]
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local mpd_toolbar_toggle = function(c)
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if c.toolbar_enabled then
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c.toolbar_enabled = false
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awful.titlebar.hide(c, toolbar_position)
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c.width = c.width + toolbar_size
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if terminal_has_to_move then
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c.x = c.x - toolbar_size
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end
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else
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c.toolbar_enabled = true
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awful.titlebar.show(c, toolbar_position)
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c.width = c.width - toolbar_size
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if terminal_has_to_move then
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c.x = c.x + toolbar_size
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end
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end
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end
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local create_toolbar_button = function(c)
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local toolbar_button = wibox.widget {
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{
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nil,
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{
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nil,
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toolbar_icon,
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expand = "none",
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layout = wibox.layout.align.horizontal
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},
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expand = "none",
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layout = wibox.layout.align.vertical
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},
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forced_width = dpi(34),
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forced_height = dpi(34),
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shape = gears.shape.circle,
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widget = wibox.container.background
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}
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toolbar_button:connect_signal("mouse::enter", function ()
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toolbar_button.bg = x.color8.."55"
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end)
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toolbar_button:connect_signal("mouse::leave", function ()
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toolbar_button.bg = "#00000000"
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end)
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c.toolbar_enabled = toolbar_enabled_initially
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toolbar_button:buttons(gears.table.join(
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awful.button({ }, 1, function() mpd_toolbar_toggle(c) end)
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))
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return toolbar_button
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end
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local control_button_bg = x.color0 .. "55"
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local control_button = function(c, symbol, color, size, on_click, on_right_click)
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local icon = wibox.widget{
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markup = helpers.colorize_text(symbol, color),
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font = "icomoon 12",
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align = "center",
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valign = "center",
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widget = wibox.widget.textbox()
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}
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local button = wibox.widget {
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icon,
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bg = control_button_bg,
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widget = wibox.container.background
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}
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button:buttons(gears.table.join(
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awful.button({ }, 1, on_click),
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awful.button({ }, 3, on_right_click)
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))
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button:connect_signal("mouse::enter", function ()
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button.bg = x.color8.."55"
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end)
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button:connect_signal("mouse::leave", function ()
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button.bg = control_button_bg
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end)
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return button
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end
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local mpd_buttons = require("noodle.mpd_buttons")
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local volume_bar = wibox.widget {
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max_value = 100,
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value = 50,
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margins = {
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top = dpi(20),
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bottom = dpi(20),
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left = dpi(6),
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right = dpi(6),
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},
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forced_width = dpi(60),
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shape = gears.shape.rounded_bar,
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bar_shape = gears.shape.rounded_bar,
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color = x.color2,
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background_color = x.foreground.."11",
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border_width = 0,
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widget = wibox.widget.progressbar,
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}
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-- Update bar
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awesome.connect_signal("evil::mpd_volume", function(value)
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volume_bar.value = value and value <= 100 and value or 100
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end)
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-- Set up volume bar buttons
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volume_bar:connect_signal("button::press", function(_, lx, __, button)
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if button == 1 then
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awful.spawn.with_shell("mpc volume "..tostring(math.ceil(lx * 100 / volume_bar.forced_width)))
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end
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end)
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local volume = wibox.widget {
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volume_bar,
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helpers.horizontal_pad(dpi(3)),
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{
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align = "left",
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font = "icomoon 16",
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markup = helpers.colorize_text("", x.color3),
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widget = wibox.widget.textbox()
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},
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helpers.horizontal_pad(dpi(2)),
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-- spacing = dpi(6),
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layout = wibox.layout.fixed.horizontal
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}
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volume:buttons(gears.table.join(
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-- Scroll - Increase or decrease volume
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awful.button({ }, 4, function ()
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awful.spawn.with_shell("mpc volume +5")
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end),
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awful.button({ }, 5, function ()
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awful.spawn.with_shell("mpc volume -5")
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end)
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))
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local random_color = x.color1
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local random_symbol = ""
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local random_button = control_button(c, random_symbol, random_color, dpi(30), function()
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awful.spawn.with_shell("mpc random")
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end)
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local loop_color = x.color3
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local loop_symbol = ""
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local loop_button = control_button(c, loop_symbol, loop_color, dpi(30), function()
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awful.spawn.with_shell("mpc repeat")
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end)
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local loop_textbox = loop_button:get_all_children()[1]
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local random_textbox = random_button:get_all_children()[1]
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local disabled_color = x.color8
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-- Update loop and random button colors based on their state
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awesome.connect_signal("evil::mpd_options", function(loop, random)
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if loop then
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loop_textbox.markup = helpers.colorize_text(loop_symbol, loop_color)
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else
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loop_textbox.markup = helpers.colorize_text(loop_symbol, disabled_color)
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end
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if random then
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random_textbox.markup = helpers.colorize_text(random_symbol, random_color)
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else
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random_textbox.markup = helpers.colorize_text(random_symbol, disabled_color)
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end
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end)
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local notifications_color = x.color2
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local notifications_symbol = ""
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local notifications_button
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notifications_button = control_button(c, notifications_symbol, notifications.mpd.enabled and notifications_color or disabled_color, dpi(30), function()
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notifications.mpd.toggle()
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local text = notifications_button:get_all_children()[1]
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text.markup = helpers.colorize_text(notifications_symbol, notifications.mpd.enabled and notifications_color or disabled_color)
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end)
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local main_titlebar_size = dpi(50)
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local mpd_create_decoration = function (c)
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-- Main titlebar
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awful.titlebar(c, { position = "bottom", size = main_titlebar_size, bg = x.color0 }):setup {
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{
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create_toolbar_button(c),
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mpd_buttons,
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volume,
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expand = "none",
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layout = wibox.layout.align.horizontal
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},
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left = dpi(10),
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right = dpi(10),
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widget = wibox.container.margin
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}
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-- Toolbar
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-- The functions that send keys to the ncmpcpp client assume that
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-- you are using default ncmpcpp keybindings. Otherwise, you will
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-- have to modify the helpers.send_key() function arguments so they
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-- send your desired keys.
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awful.titlebar(c, { position = toolbar_position, size = toolbar_size, bg = toolbar_bg }):setup {
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-- Go to playlist and focus currently playing song
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control_button(c, "", x.color6, dpi(30), function()
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helpers.send_key_sequence(c, "1o")
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end),
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-- Toggle lyrics
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control_button(c, "", x.color5, dpi(30), function()
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helpers.send_key(c, "l")
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end),
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-- Go to list of playlists
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control_button(c, "", x.color4, dpi(30), function()
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helpers.send_key(c, "5")
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end),
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-- Visualizer button
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control_button(c, "", x.color5, dpi(30),
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-- Left click - Go to visualizer
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function()
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helpers.send_key(c, "8")
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end,
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-- Right click - Toggle visualizer
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function()
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awful.spawn.with_shell("mpc toggleoutput mpd_fifo")
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end),
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random_button,
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loop_button,
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notifications_button,
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layout = wibox.layout.flex.vertical
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}
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if not toolbar_enabled_initially then
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awful.titlebar.hide(c, toolbar_position)
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end
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end
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-- Add the titlebar whenever a new music client is spawned
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table.insert(awful.rules.rules, {
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rule = { instance = "music" },
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properties = {},
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callback = mpd_create_decoration
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})
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