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This can be used to solve widget signals being emitted more than once (e.g. widget::layout_changed signal being emitted twice when the widget children are updated).
478 lines
15 KiB
Lua
478 lines
15 KiB
Lua
-- Functions that you use more than once and in different files would
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-- be nice to define here.
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local awful = require("awful")
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local gears = require("gears")
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local beautiful = require("beautiful")
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local xresources = require("beautiful.xresources")
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local dpi = xresources.apply_dpi
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local wibox = require("wibox")
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local icons = require("icons")
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local notifications = require("notifications")
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local naughty = require("naughty")
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local helpers = {}
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-- Create rounded rectangle shape (in one line)
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helpers.rrect = function(radius)
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return function(cr, width, height)
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gears.shape.rounded_rect(cr, width, height, radius)
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end
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end
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helpers.prrect = function(radius, tl, tr, br, bl)
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return function(cr, width, height)
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gears.shape.partially_rounded_rect(cr, width, height, tl, tr, br, bl, radius)
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end
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end
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helpers.squircle = function(rate, delta)
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return function(cr, width, height)
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gears.shape.squircle(cr, width, height, rate, delta)
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end
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end
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helpers.psquircle = function(rate, delta, tl, tr, br, bl)
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return function(cr, width, height)
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gears.shape.partial_squircle(cr, width, height, tl, tr, br, bl, rate, delta)
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end
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end
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helpers.colorize_text = function(text, color)
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return "<span foreground='"..color.."'>"..text.."</span>"
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end
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function helpers.client_menu_toggle()
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local instance = nil
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return function ()
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if instance and instance.wibox.visible then
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instance:hide()
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instance = nil
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else
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instance = awful.menu.clients({ theme = { width = dpi(250) } })
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end
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end
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end
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-- Escapes a string so that it can be displayed inside pango markup
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-- tags. Modified from:
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-- https://github.com/kernelsauce/turbo/blob/master/turbo/escape.lua
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function helpers.pango_escape(s)
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return (string.gsub(s, "[&<>]", {
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["&"] = "&",
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["<"] = "<",
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[">"] = ">"
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}))
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end
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helpers.pad = {}
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function helpers.pad.vertical(height)
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return wibox.widget{
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forced_height = height,
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layout = wibox.layout.fixed.vertical
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}
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end
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function helpers.pad.horizontal(width)
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return wibox.widget{
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forced_width = width,
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layout = wibox.layout.fixed.horizontal
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}
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end
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local direction_translate = {
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['up'] = 'top',
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['down'] = 'bottom',
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['left'] = 'left',
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['right'] = 'right'
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}
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function helpers.move_to_edge(c, direction)
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local old = c:geometry()
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local new = awful.placement[direction_translate[direction]](c, {honor_padding = true, honor_workarea = true, margins = beautiful.useless_gap * 2, pretend = true})
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if direction == "up" or direction == "down" then
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c:geometry({ x = old.x, y = new.y })
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else
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c:geometry({ x = new.x, y = old.y })
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end
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end
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local double_tap_timer = nil
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function helpers.single_double_tap(single_tap_function, double_tap_function)
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if double_tap_timer then
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double_tap_timer:stop()
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double_tap_timer = nil
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double_tap_function()
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-- naughty.notify({text = "We got a double tap"})
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return
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end
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double_tap_timer =
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gears.timer.start_new(0.20, function()
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double_tap_timer = nil
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-- naughty.notify({text = "We got a single tap"})
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if single_tap_function then
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single_tap_function()
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end
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return false
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end)
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end
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-- Used as a custom command in rofi to move a window into the current tag
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-- instead of following it.
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-- Rofi has access to the X window id of the client.
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function helpers.rofi_move_client_here(window)
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local win = function (c)
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return awful.rules.match(c, {window = window})
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end
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for c in awful.client.iterate(win) do
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c.minimized = false
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c:move_to_tag(mouse.screen.selected_tag)
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client.focus = c
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end
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end
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-- Add a hover cursor to a widget by changing the cursor on
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-- mouse::enter and mouse::leave
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-- You can find the names of the available cursors by opening any
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-- cursor theme and looking in the "cursors folder"
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-- For example: "hand1" is the cursor that appears when hovering over
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-- links
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function helpers.add_hover_cursor(w, hover_cursor)
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local original_cursor = "left_ptr"
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w:connect_signal("mouse::enter", function ()
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local w = _G.mouse.current_wibox
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if w then
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w.cursor = hover_cursor
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end
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end)
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w:connect_signal("mouse::leave", function ()
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local w = _G.mouse.current_wibox
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if w then
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w.cursor = original_cursor
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end
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end)
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end
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-- Tag back and forth:
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-- If you try to focus the tag you are already at, go back to the previous tag.
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-- Useful for quick switching after for example checking an incoming chat
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-- message at tag 2 and coming back to your work at tag 1 with the same
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-- keypress.
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function helpers.tag_back_and_forth(tag_index)
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local s = mouse.screen
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local tag = s.tags[tag_index]
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if tag then
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if tag == s.selected_tag then
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awful.tag.history.restore()
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else
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tag:view_only()
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end
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end
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end
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-- Resize DWIM (Do What I Mean)
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-- Resize client or factor
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-- Constants --
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local floating_resize_amount = dpi(20)
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local tiling_resize_factor= 0.05
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---------------
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function helpers.resize_dwim(c, direction)
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if c and c.floating then
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if direction == "up" then
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c:relative_move( 0, 0, 0, -floating_resize_amount)
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elseif direction == "down" then
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c:relative_move( 0, 0, 0, floating_resize_amount)
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elseif direction == "left" then
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c:relative_move( 0, 0, -floating_resize_amount, 0)
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elseif direction == "right" then
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c:relative_move( 0, 0, floating_resize_amount, 0)
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end
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elseif awful.layout.get(mouse.screen) ~= awful.layout.suit.floating then
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if direction == "up" then
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awful.client.incwfact(-tiling_resize_factor)
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elseif direction == "down" then
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awful.client.incwfact( tiling_resize_factor)
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elseif direction == "left" then
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awful.tag.incmwfact(-tiling_resize_factor)
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elseif direction == "right" then
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awful.tag.incmwfact( tiling_resize_factor)
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end
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end
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end
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-- Move client DWIM (Do What I Mean)
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-- Move to edge if the client / layout is floating
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-- Swap by index if maximized
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-- Else swap client by direction
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function helpers.move_client_dwim(c, direction)
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if c.floating or (awful.layout.get(mouse.screen) == awful.layout.suit.floating) then
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helpers.move_to_edge(c, direction)
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elseif awful.layout.get(mouse.screen) == awful.layout.suit.max then
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if direction == "up" or direction == "left" then
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awful.client.swap.byidx(-1, c)
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elseif direction == "down" or direction == "right" then
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awful.client.swap.byidx(1, c)
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end
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else
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awful.client.swap.bydirection(direction, c, nil)
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end
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end
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-- Make client floating and snap to the desired edge
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local axis_translate = {
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['up'] = 'horizontally',
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['down'] = 'horizontally',
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['left'] = 'vertically',
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['right'] = 'vertically'
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}
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function helpers.float_and_edge_snap(c, direction)
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c.maximized = false
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c.maximized_vertical = false
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c.maximized_horizontal = false
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c.floating = true
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local f = awful.placement.scale
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+ awful.placement[direction_translate[direction]]
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+ awful.placement['maximize_'..axis_translate[direction]]
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f(c, {honor_padding = true, honor_workarea=true, to_percent = 0.5, margins = beautiful.useless_gap * 2 })
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end
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-- Rounds a number to any number of decimals
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function helpers.round(number, decimals)
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local power = 10 ^ decimals
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return math.floor(number * power) / power
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end
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helpers.volume_control = {
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toggle = function()
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awful.spawn.with_shell("pactl set-sink-mute @DEFAULT_SINK@ toggle")
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end,
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increase = function(value)
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awful.spawn.with_shell("pactl set-sink-mute @DEFAULT_SINK@ 0 && pactl set-sink-volume @DEFAULT_SINK@ +"..tostring(value).."%")
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end,
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decrease = function(value)
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awful.spawn.with_shell("pactl set-sink-volume @DEFAULT_SINK@ -"..tostring(value).."%")
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end,
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set = function(value)
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awful.spawn.with_shell("pactl set-sink-mute @DEFAULT_SINK@ 0 && pactl set-sink-volume @DEFAULT_SINK@ "..tostring(value).."%")
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end
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}
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helpers.brightness_control = {
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increase = function(value)
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awful.spawn.with_shell("light -A "..tostring(value))
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end,
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decrease = function(value)
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awful.spawn.with_shell("light -U "..tostring(value))
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end,
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set = function(value)
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awful.spawn.with_shell("light -S "..tostring(value))
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end
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}
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function helpers.send_key(c, key)
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awful.spawn.with_shell("xdotool key --window "..tostring(c.window).." "..key)
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end
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function helpers.send_key_sequence(c, seq)
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awful.spawn.with_shell("xdotool type --delay 5 --window "..tostring(c.window).." "..seq)
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end
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function helpers.fake_escape()
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root.fake_input('key_press', "Escape")
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root.fake_input('key_release', "Escape")
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end
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local prompt_font = beautiful.prompt_font or "sans bold 8"
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function helpers.prompt(action, textbox, prompt, callback)
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if action == "run" then
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awful.prompt.run {
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prompt = prompt,
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-- prompt = "<b>Run: </b>",
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textbox = textbox,
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font = prompt_font,
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done_callback = callback,
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exe_callback = awful.spawn,
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completion_callback = awful.completion.shell,
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history_path = awful.util.get_cache_dir() .. "/history"
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}
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elseif action == "web_search" then
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awful.prompt.run {
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prompt = prompt,
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-- prompt = '<b>Web search: </b>',
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textbox = textbox,
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font = prompt_font,
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history_path = awful.util.get_cache_dir() .. "/history_web",
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done_callback = callback,
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exe_callback = function(input)
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if not input or #input == 0 then return end
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awful.spawn.with_shell("noglob "..user.web_search_cmd.."'"..input.."'")
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naughty.notify { title = "Searching the web for", text = input, icon = icons.image.firefox, urgency = "low" }
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end
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}
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end
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end
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-- Given a `match` condition, returns an array with clients that match it, or
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-- just the first found client if `first_only` is true
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function helpers.find_clients(match, first_only)
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local matcher = function (c)
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return awful.rules.match(c, match)
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end
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if first_only then
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for c in awful.client.iterate(matcher) do
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return c
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end
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else
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local clients = {}
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for c in awful.client.iterate(matcher) do
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table.insert(clients, c)
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end
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return clients
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end
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return nil
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end
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-- Given a `match` condition, calls the specified function `f_do` on all the
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-- clients that match it
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function helpers.find_clients_and_do(match, f_do)
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local matcher = function (c)
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return awful.rules.match(c, match)
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end
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for c in awful.client.iterate(matcher) do
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f_do(c)
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end
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end
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function helpers.run_or_raise(match, move, spawn_cmd, spawn_args)
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local matcher = function (c)
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return awful.rules.match(c, match)
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end
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-- Find and raise
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local found = false
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for c in awful.client.iterate(matcher) do
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found = true
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c.minimized = false
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if move then
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c:move_to_tag(mouse.screen.selected_tag)
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client.focus = c
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else
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c:jump_to()
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end
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break
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end
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-- Spawn if not found
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if not found then
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awful.spawn(spawn_cmd, spawn_args)
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end
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end
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-- Run raise or minimize a client (scratchpad style)
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-- Depends on helpers.run_or_raise
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-- If it not running, spawn it
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-- If it is running, focus it
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-- If it is focused, minimize it
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function helpers.scratchpad(match, spawn_cmd, spawn_args)
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local cf = client.focus
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if cf and awful.rules.match(cf, match) then
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cf.minimized = true
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else
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helpers.run_or_raise(match, true, spawn_cmd, spawn_args)
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end
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end
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function helpers.float_and_resize(c, width, height)
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c.maximized = false
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c.width = width
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c.height = height
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awful.placement.centered(c,{honor_workarea=true, honor_padding = true})
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awful.client.property.set(c, 'floating_geometry', c:geometry())
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c.floating = true
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c:raise()
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end
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-- Adds a maximized mask to a screen
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function helpers.screen_mask(s, bg)
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local mask = wibox({visible = false, ontop = true, type = "splash", screen = s})
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awful.placement.maximize(mask)
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mask.bg = bg
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return mask
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end
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-- Useful for periodically checking the output of a command that
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-- requires internet access.
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-- Ensures that `command` will be run EXACTLY once during the desired
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-- `interval`, even if awesome restarts multiple times during this time.
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-- Saves output in `output_file` and checks its last modification
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-- time to determine whether to run the command again or not.
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-- Passes the output of `command` to `callback` function.
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function helpers.remote_watch(command, interval, output_file, callback)
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local run_the_thing = function()
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-- Pass output to callback AND write it to file
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awful.spawn.easy_async_with_shell(command.." | tee "..output_file, function(out) callback(out) end)
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end
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local timer
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timer = gears.timer {
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timeout = interval,
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call_now = true,
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autostart = true,
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single_shot = false,
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callback = function()
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awful.spawn.easy_async_with_shell("date -r "..output_file.." +%s", function(last_update, _, __, exitcode)
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-- Probably the file does not exist yet (first time
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-- running after reboot)
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if exitcode == 1 then
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run_the_thing()
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return
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end
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local diff = os.time() - tonumber(last_update)
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if diff >= interval then
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run_the_thing()
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else
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-- Pass the date saved in the file since it is fresh enough
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awful.spawn.easy_async_with_shell("cat "..output_file, function(out) callback(out) end)
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-- Schedule an update for when the remaining time to complete the interval passes
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timer:stop()
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gears.timer.start_new(interval - diff, function()
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run_the_thing()
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timer:again()
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end)
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end
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end)
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end
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}
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end
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-- The directory of the currently executed lua script
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-- Requires the `debug` library to be available in the build of Lua that is running
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function helpers.this_dir()
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local str = debug.getinfo(2, "S").source:sub(2)
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return str:match("(.*/)")
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end
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function helpers.debounce(func, timeout)
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local timer = nil
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return function(...)
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local args = { ... }
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if timer then
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timer:stop()
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end
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timer = gears.timer.start_new(timeout, function()
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func(unpack(args))
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return false -- Stop the timer
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end)
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end
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end
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return helpers
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