elenapan/config/awesome/rc.lua

1004 lines
30 KiB
Lua

--[[
___ ___ ___ ___ ___ ___ ___
/\ \ /\__\ /\ \ /\ \ /\ \ /\__\ /\ \
/::\ \ /:/\__\ /::\ \ /::\ \ /::\ \ /::L_L_ /::\ \
/::\:\__\ /:/:/\__\ /::\:\__\ /\:\:\__\ /:/\:\__\ /:/L:\__\ /::\:\__\
\/\::/ / \::/:/ / \:\:\/ / \:\:\/__/ \:\/:/ / \/_/:/ / \:\:\/ /
/:/ / \::/ / \:\/ / \::/ / \::/ / /:/ / \:\/ /
\/__/ \/__/ \/__/ \/__/ \/__/ \/__/ \/__/
-- >> The file that binds everything together.
--]]
local themes = {
"manta", -- 1 --
"lovelace", -- 2 --
"skyfall", -- 3 --
"ephemeral", -- 4 --
}
-- Change this number to use a different theme
local theme = themes[4]
-- ===================================================================
-- Affects the window appearance: titlebar, titlebar buttons...
local decoration_themes = {
"lovelace", -- 1 -- Standard titlebar with 3 buttons (close, max, min)
"skyfall", -- 2 -- No buttons, only title
"ephemeral", -- 3 -- Anti-aliased, with text-generated titlebar buttons
}
local decoration_theme = decoration_themes[3]
-- ===================================================================
-- Statusbar themes. Multiple bars can be declared in each theme.
local bar_themes = {
"manta", -- 1 -- Taglist, client counter, date, time, layout
"lovelace", -- 2 -- Start button, taglist, layout
"skyfall", -- 3 -- Weather, taglist, window buttons, pop-up tray
"ephemeral", -- 4 -- Taglist, start button, tasklist, and more buttons
}
local bar_theme = bar_themes[4]
-- ===================================================================
-- Affects which icon theme will be used by widgets that display image icons.
local icon_themes = {
"linebit", -- 1 --
"drops", -- 2 --
}
local icon_theme = icon_themes[2]
-- ===================================================================
local notification_themes = {
"lovelace", -- 1 --
"ephemeral", -- 2 --
}
local notification_theme = notification_themes[2]
-- ===================================================================
local exit_screen_themes = {
"lovelace", -- 1 -- Uses image icons
"ephemeral", -- 2 -- Uses text-generated icons (consumes less RAM)
}
local exit_screen_theme = exit_screen_themes[2]
-- ===================================================================
-- User variables and preferences
user = {
-- >> Default applications <<
terminal = "kitty -1",
floating_terminal = "kitty -1",
browser = "firefox",
file_manager = "thunar",
tmux = "kitty -1 -e tmux new",
editor = "kitty -1 --class editor -e vim",
-- editor = "emacs",
-- >> Search <<
-- web_search_cmd = "exo-open https://duckduckgo.com/?q="
web_search_cmd = "xdg-open https://duckduckgo.com/?q=",
-- web_search_cmd = "exo-open https://www.google.com/search?q="
-- >> User profile <<
profile_picture = os.getenv("HOME").."/.config/awesome/profile.png",
-- >> Music <<
music_client = "kitty -1 --class music -e ncmpcpp",
-- >> Screenshots <<
-- Make sure the directory exists
screenshot_dir = os.getenv("HOME") .. "/Pictures/Screenshots/",
-- >> Email <<
email_client = "kitty -1 --class email -e neomutt",
-- >> Sidebar <<
sidebar_hide_on_mouse_leave = true,
sidebar_show_on_mouse_screen_edge = true,
-- >> Lock screen <<
-- You can set this to whatever you want or leave it empty in
-- order to unlock with just the Enter key.
-- lock_screen_password = "",
lock_screen_password = "awesome",
-- >> Battery <<
-- You will receive notifications when your battery reaches these
-- levels.
battery_threshold_low = 15,
battery_threshold_critical = 5,
-- >> Weather <<
-- Get your key and find your city id at
-- https://openweathermap.org/
-- (You will need to make an account!)
openweathermap_key = "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx",
openweathermap_city_id = "yyyyyy",
-- > Use "metric" for Celcius, "imperial" for Fahrenheit
weather_units = "metric",
}
-- ===================================================================
-- Jit
--pcall(function() jit.on() end)
-- Initialization
-- ===================================================================
-- Theme handling library
local beautiful = require("beautiful")
local xrdb = beautiful.xresources.get_current_theme()
-- Make dpi function global
dpi = beautiful.xresources.apply_dpi
-- Make xresources colors global
x = {
-- xrdb variable fallback
background = xrdb.background or "#1D1F28",
foreground = xrdb.foreground or "#FDFDFD",
color0 = xrdb.color0 or "#282A36",
color1 = xrdb.color1 or "#F37F97",
color2 = xrdb.color2 or "#5ADECD",
color3 = xrdb.color3 or "#F2A272",
color4 = xrdb.color4 or "#8897F4",
color5 = xrdb.color5 or "#C574DD",
color6 = xrdb.color6 or "#79E6F3",
color7 = xrdb.color7 or "#FDFDFD",
color8 = xrdb.color8 or "#414458",
color9 = xrdb.color9 or "#FF4971",
color10 = xrdb.color10 or "#18E3C8",
color11 = xrdb.color11 or "#FF8037",
color12 = xrdb.color12 or "#556FFF",
color13 = xrdb.color13 or "#B043D1",
color14 = xrdb.color14 or "#3FDCEE",
color15 = xrdb.color15 or "#BEBEC1",
}
-- Themes define colours, icons, fonts, window decorations and wallpapers
local theme_dir = os.getenv("HOME") .. "/.config/awesome/themes/" .. theme .. "/"
beautiful.init(theme_dir .. "theme.lua")
-- require(theme_dir .. "decorations.lua")
--beautiful.init(gears.filesystem.get_themes_dir() .. "default/theme.lua")
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
-- Default notification library
local naughty = require("naughty")
-- Error handling
-- ===================================================================
naughty.connect_signal("request::display_error", function(message, startup)
naughty.notification {
urgency = "critical",
title = "Oops, an error happened"..(startup and " during startup!" or "!"),
message = message
}
end)
-- Features
-- ===================================================================
-- Initialize global icons variable and load icon theme
icons = require("icons")
icons.init(icon_theme)
-- Load helper functions
local helpers = require("helpers")
-- Initialize global app launching/focusing functions
require("apps")
-- Keybinds and mousebinds
local keys = require("keys")
-- Notifications
require("notifications")
notifications.init(notification_theme)
-- Window decorations
require("decorations")
decorations.init(decoration_theme)
-- >> Elements - Desktop components
-- Statusbar(s)
require("elemental.bar."..bar_theme)
-- Exit screen
require("elemental.exit_screen."..exit_screen_theme)
-- Sidebar
require("elemental.sidebar")
-- Dashboard (previously called: Start screen)
require("elemental.dashboard")
-- Lock screen
-- Make sure to configure your password in the 'user' section above
require("elemental.lock_screen")
-- App drawer
require("elemental.app_drawer")
-- >> Daemons
-- Most widgets that display system/external info depend on evil.
-- Make sure to initialize it last in order to allow all widgets to connect to
-- their needed evil signals.
require("evil")
-- ===================================================================
-- ===================================================================
-- Get screen geometry
-- I am using a single screen setup and I assume that screen geometry will not
-- change during the session.
screen_width = awful.screen.focused().geometry.width
screen_height = awful.screen.focused().geometry.height
-- Layouts
-- ===================================================================
-- Table of layouts to cover with awful.layout.inc, order matters.
awful.layout.layouts = {
awful.layout.suit.tile,
awful.layout.suit.floating,
awful.layout.suit.max,
--awful.layout.suit.spiral,
--awful.layout.suit.spiral.dwindle,
--awful.layout.suit.tile.top,
--awful.layout.suit.fair,
--awful.layout.suit.fair.horizontal,
--awful.layout.suit.tile.left,
--awful.layout.suit.tile.bottom,
--awful.layout.suit.max.fullscreen,
--awful.layout.suit.corner.nw,
--awful.layout.suit.magnifier,
--awful.layout.suit.corner.ne,
--awful.layout.suit.corner.sw,
--awful.layout.suit.corner.se,
}
-- Wallpaper
-- ===================================================================
local function set_wallpaper(s)
-- Wallpaper
if beautiful.wallpaper then
-- local wallpaper = beautiful.wallpaper
-- -- If wallpaper is a function, call it with the screen
-- if type(wallpaper) == "function" then
-- wallpaper = wallpaper(s)
-- end
-- >> Method 1: Built in wallpaper function
-- gears.wallpaper.fit(wallpaper, s, true)
-- gears.wallpaper.maximized(wallpaper, s, true)
-- >> Method 2: Set theme's wallpaper with feh
--awful.spawn.with_shell("feh --bg-fill " .. wallpaper)
-- >> Method 3: Set last wallpaper with feh
awful.spawn.with_shell(os.getenv("HOME") .. "/.fehbg")
end
end
-- Set wallpaper
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
set_wallpaper(s)
end)
-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)
-- Tags
-- ===================================================================
awful.screen.connect_for_each_screen(function(s)
-- Each screen has its own tag table.
local l = awful.layout.suit -- Alias to save time :)
-- Tag layouts
local layouts = {
l.max,
l.max,
l.max,
l.max,
l.tile,
l.max,
l.max,
l.max,
l.tile,
l.max
}
-- Tag names
local tagnames = beautiful.tagnames or { "1", "2", "3", "4", "5", "6", "7", "8", "9", "10" }
-- Create all tags at once (without seperate configuration for each tag)
awful.tag(tagnames, s, layouts)
-- Create tags with seperate configuration for each tag
-- awful.tag.add(tagnames[1], {
-- layout = layouts[1],
-- screen = s,
-- master_width_factor = 0.6,
-- selected = true,
-- })
-- ...
end)
-- Determines how floating clients should be placed
local client_placement_f = awful.placement.no_overlap + awful.placement.no_offscreen
-- Rules
-- ===================================================================
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
{
-- All clients will match this rule.
rule = { },
properties = {
border_width = beautiful.border_width,
border_color = beautiful.border_normal,
focus = awful.client.focus.filter,
raise = true,
keys = keys.clientkeys,
buttons = keys.clientbuttons,
-- screen = awful.screen.preferred,
screen = awful.screen.focused,
size_hints_honor = false,
honor_workarea = true,
honor_padding = true,
maximized = false,
maximized_horizontal = false,
maximized_vertical = false,
-- placement = awful.placement.no_overlap+awful.placement.no_offscreen
},
callback = function (c)
if not awesome.startup then
-- If the layout is floating or there are no other visible clients
-- Apply placement function
if awful.layout.get(mouse.screen) ~= awful.layout.suit.floating or #mouse.screen.clients == 1 then
awful.placement.centered(c,{honor_padding = true, honor_workarea=true})
else
client_placement_f(c, {honor_padding = true, honor_workarea=true, margins = beautiful.useless_gap * 2})
end
-- Hide titlebars if required by the theme
if not beautiful.titlebars_enabled then
decorations.hide(c)
end
end
end
},
-- Add titlebars to normal clients and dialogs
{
rule_any = { type = { "normal", "dialog" } },
properties = { titlebars_enabled = true }
},
-- Floating clients
{
rule_any = {
instance = {
"DTA", -- Firefox addon DownThemAll.
"copyq", -- Includes session name in class.
"floating_terminal",
"riotclientux.exe",
"leagueclientux.exe",
"Devtools", -- Firefox devtools
},
class = {
"Gpick",
"Lxappearance",
"Nm-connection-editor",
"File-roller",
"fst",
},
name = {
"Event Tester", -- xev
"MetaMask Notification",
},
role = {
"AlarmWindow",
"pop-up",
"GtkFileChooserDialog",
"conversation",
},
type = {
"dialog",
}
},
properties = { floating = true, ontop = false }
},
-- TODO why does Chromium always start up floating in AwesomeWM?
-- Temporary fix until I figure it out
{
rule_any = {
class = {
"Chromium-browser",
}
},
properties = { floating = false }
},
-- Fullscreen clients
{
rule_any = {
class = {
"portal2_linux",
"csgo_linux64",
"EtG.x86_64",
"factorio",
"dota2",
"Terraria.bin.x86",
"dontstarve_steam",
},
instance = {
"synthetik.exe",
},
},
properties = { fullscreen = true }
},
-- Centered clients
{
rule_any = {
type = {
"dialog",
},
class = {
"Steam",
"discord",
},
role = {
"GtkFileChooserDialog",
"conversation",
}
},
properties = {},
callback = function (c)
awful.placement.centered(c,{honor_padding = true, honor_workarea=true})
end
},
-- Titlebars OFF (explicitly)
{
rule_any = {
instance = {
"riotclientservices.exe",
"leagueclientux.exe",
"riotclientux.exe",
"leagueclient.exe"
},
class = {
"qutebrowser",
"Sublime_text",
"Subl3",
--"discord",
--"TelegramDesktop",
"Firefox",
"Steam",
"Lutris",
"Chromium",
-- "Thunderbird",
},
},
properties = {},
callback = function (c)
decorations.hide(c)
end
},
-- Titlebars ON (explicitly)
{
rule_any = {
type = {
"dialog",
},
role = {
"conversation",
}
},
properties = {},
callback = function (c)
decorations.show(c)
end
},
-- Fixed terminal geometry
{
rule_any = {
class = {
"Alacritty",
"Termite",
"mpvtube",
"kitty",
"st-256color",
"st",
"URxvt",
},
},
properties = { width = screen_width * 0.45, height = screen_height * 0.5 }
},
-- Visualizer
{
rule_any = { class = { "Visualizer" } },
properties = {
floating = true,
maximized_horizontal = true,
sticky = true,
ontop = false,
skip_taskbar = true,
below = true,
focusable = false,
height = screen_height * 0.40,
opacity = 0.6
},
callback = function (c)
decorations.hide(c)
awful.placement.bottom(c)
end
},
-- File chooser dialog
{
rule_any = { role = { "GtkFileChooserDialog" } },
properties = { floating = true, width = screen_width * 0.55, height = screen_height * 0.65 }
},
-- Pavucontrol
{
rule_any = { class = { "Pavucontrol" } },
properties = { floating = true, width = screen_width * 0.45, height = screen_height * 0.8 }
},
-- Galculator
{
rule_any = { class = { "Galculator" } },
except_any = { type = { "dialog" } },
properties = { floating = true, width = screen_width * 0.2, height = screen_height * 0.4 }
},
-- File managers
{
rule_any = {
class = {
"Nemo",
"Thunar"
},
},
except_any = {
type = { "dialog" }
},
properties = { floating = true, width = screen_width * 0.45, height = screen_height * 0.55}
},
-- Screenruler
{
rule_any = { class = { "Screenruler" } },
properties = { border_width = 0, floating = true, ontop = true },
callback = function (c)
decorations.hide(c)
awful.placement.centered(c,{honor_padding = true, honor_workarea=true})
end
},
-- Keepass
{
rule_any = { class = { "KeePassXC" } },
except_any = { name = { "KeePassXC-Browser Confirm Access" } },
properties = { floating = true, width = screen_width * 0.7, height = screen_height * 0.75},
},
-- Scratchpad
{
rule_any = {
instance = {
"scratchpad",
"markdown_input"
},
class = {
"scratchpad",
"markdown_input"
},
icon_name = { "scratchpad_urxvt" },
},
properties = {
skip_taskbar = true,
floating = true,
ontop = false,
minimized = true,
sticky = false,
width = screen_width * 0.7,
height = screen_height * 0.75
},
callback = function (c)
awful.placement.centered(c,{honor_padding = true, honor_workarea=true})
gears.timer.delayed_call(function()
c.urgent = false
end)
end
},
-- Music clients (usually a terminal running ncmpcpp)
{
rule_any = {
class = {
"music",
},
instance = {
"music",
},
name = {
"Music Terminal",
},
},
properties = {
floating = true,
width = screen_width * 0.35,
height = screen_height * 0.55
},
},
-- Image viewers
{
rule_any = {
class = {
"feh",
"Sxiv",
},
},
properties = {
floating = true,
width = screen_width * 0.7,
height = screen_height * 0.75
},
callback = function (c)
awful.placement.centered(c,{honor_padding = true, honor_workarea=true})
end
},
-- Magit window
{
rule = { instance = "Magit" },
properties = { floating = true, width = screen_width * 0.55, height = screen_height * 0.6 }
},
-- Steam guard
{
rule = { name = "Steam Guard - Computer Authorization Required" },
properties = { floating = true },
-- Such a stubborn window, centering it does not work
-- callback = function (c)
-- gears.timer.delayed_call(function()
-- awful.placement.centered(c,{honor_padding = true, honor_workarea=true})
-- end)
-- end
},
-- MPV
{
rule = { class = "mpv" },
properties = {},
callback = function (c)
-- Make it floating, ontop and move it out of the way if the current tag is maximized
if awful.layout.get(mouse.screen) == awful.layout.suit.max then
c.floating = true
c.ontop = true
c.width = screen_width * 0.30
c.height = screen_height * 0.35
awful.placement.bottom_right(c, {
honor_padding = true,
honor_workarea = true,
margins = { bottom = beautiful.useless_gap * 2, right = beautiful.useless_gap * 2}
})
end
end
},
-- Unminimize LoL client after game window closes
{
rule = { instance = "league of legends.exe" },
properties = {},
callback = function (c)
c:connect_signal("unmanage", function()
-- Search for LoL client and unminimize it
local matcher = function (c)
return awful.rules.match(c, { instance = "leagueclientux.exe" })
end
for c in awful.client.iterate(matcher) do
c.minimized = false
end
end)
end
},
---------------------------------------------
-- Start application on specific workspace --
---------------------------------------------
-- Browsing
{
rule_any = {
class = {
"Firefox",
-- "qutebrowser",
},
},
except_any = {
role = { "GtkFileChooserDialog" },
instance = { "Toolkit" },
type = { "dialog" }
},
properties = { screen = 1, tag = awful.screen.focused().tags[1] },
},
-- Games
{
rule_any = {
class = {
"portal2_linux",
"csgo_linux64",
"EtG.x86_64",
"factorio",
"dota2",
"Terraria.bin.x86",
"dontstarve_steam",
"Wine",
},
instance = {
"synthetik.exe",
"leagueclient.exe"
},
},
properties = { screen = 1, tag = awful.screen.focused().tags[2] }
},
-- Chatting
{
rule_any = {
class = {
"Chromium",
"Chromium-browser",
"discord",
"TelegramDesktop",
"Signal",
"Slack",
"TeamSpeak 3",
},
},
properties = { screen = 1, tag = awful.screen.focused().tags[3] }
},
-- Editing
{
rule_any = {
class = {
"editor",
-- "Emacs",
-- "Subl3",
},
},
except_any = {
class = {
"Nm-connection-editor",
},
},
properties = { screen = 1, tag = awful.screen.focused().tags[4] }
},
-- System monitoring
{
rule_any = {
class = {
"htop",
},
instance = {
"htop",
},
},
properties = { screen = 1, tag = awful.screen.focused().tags[5] }
},
-- Photo editing
{
rule_any = {
class = {
"Gimp",
"Inkscape",
},
},
properties = { screen = 1, tag = awful.screen.focused().tags[6] }
},
-- Mail
{
rule_any = {
class = {
"email",
},
instance = {
"email",
},
},
properties = { screen = 1, tag = awful.screen.focused().tags[7] }
},
-- Game clients/launchers
{
rule_any = {
class = {
"Steam",
"battle.net.exe",
"Lutris",
},
name = {
"Steam",
}
},
properties = { screen = 1, tag = awful.screen.focused().tags[8] }
},
-- Media
{
rule_any = {
class = {
"mpvtube",
},
icon_name = {
"mpvtube",
},
},
properties = { screen = 1, floating = false, tag = awful.screen.focused().tags[9] },
callback = function (c)
-- awful.placement.centered(c,{honor_padding = true, honor_workarea=true})
gears.timer.delayed_call(function()
c.urgent = false
end)
end
},
-- Miscellaneous
-- All clients that I want out of my way when they are running
{
rule_any = {
class = {
"Transmission",
"Deluge",
"VirtualBox Manager",
},
},
properties = { screen = 1, tag = awful.screen.focused().tags[10] }
},
}
-- (Rules end here) ..................................................
-- ===================================================================
-- Signals
-- ===================================================================
-- Signal function to execute when a new client appears.
client.connect_signal("manage", function (c)
-- For debugging awful.rules
-- print('c.class = '..c.class)
-- print('c.instance = '..c.instance)
-- print('c.name = '..c.name)
-- Set every new window as a slave,
-- i.e. put it at the end of others instead of setting it master.
if not awesome.startup then awful.client.setslave(c) end
-- if awesome.startup
-- and not c.size_hints.user_position
-- and not c.size_hints.program_position then
-- -- Prevent clients from being unreachable after screen count changes.
-- awful.placement.no_offscreen(c)
-- awful.placement.no_overlap(c)
-- end
end)
-- Enable sloppy focus, so that focus follows mouse.
--client.connect_signal("mouse::enter", function(c)
-- if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
-- and awful.client.focus.filter(c) then
-- client.focus = c
-- end
--end)
-- When a client starts up in fullscreen, resize it to cover the fullscreen a short moment later
-- Fixes wrong geometry when titlebars are enabled
--client.connect_signal("property::fullscreen", function(c)
client.connect_signal("manage", function(c)
if c.fullscreen then
gears.timer.delayed_call(function()
if c.valid then
c:geometry(c.screen.geometry)
end
end)
end
end)
-- Center client when floating property changes (a-la i3)
--client.connect_signal("property::floating", function(c)
--awful.placement.centered(c,{honor_padding = true, honor_workarea=true})
--end)
if beautiful.border_width > 0 then
client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
end
-- Set mouse resize mode (live or after)
awful.mouse.resize.set_mode("live")
-- Restore geometry for floating clients
-- (for example after swapping from tiling mode to floating mode)
-- ==============================================================
tag.connect_signal('property::layout', function(t)
for k, c in ipairs(t:clients()) do
if awful.layout.get(mouse.screen) == awful.layout.suit.floating then
-- Geometry x = 0 and y = 0 most probably means that the client's
-- floating_geometry has not been set yet.
-- If that is the case, don't change their geometry
-- TODO does this affect clients that are really placed in 0,0 ?
local cgeo = awful.client.property.get(c, 'floating_geometry')
if cgeo and not (cgeo.x == 0 and cgeo.y == 0) then
c:geometry(awful.client.property.get(c, 'floating_geometry'))
end
--c:geometry(awful.client.property.get(c, 'floating_geometry'))
end
end
end)
client.connect_signal('manage', function(c)
if awful.layout.get(mouse.screen) == awful.layout.suit.floating then
awful.client.property.set(c, 'floating_geometry', c:geometry())
end
end)
client.connect_signal('property::geometry', function(c)
if awful.layout.get(mouse.screen) == awful.layout.suit.floating then
awful.client.property.set(c, 'floating_geometry', c:geometry())
end
end)
-- ==============================================================
-- ==============================================================
-- Make rofi able to unminimize minimized clients
client.connect_signal("request::activate", function(c, context, hints)
if not awesome.startup then
if c.minimized then
c.minimized = false
end
awful.ewmh.activate(c, context, hints)
end
end)
-- When switching to a tag with urgent clients, raise them.
-- This fixes the issue (visual mismatch) where after switching to
-- a tag which includes an urgent client, the urgent client is
-- unfocused but still covers all other windows (even the currently
-- focused window).
awful.tag.attached_connect_signal(s, "property::selected", function ()
local urgent_clients = function (c)
return awful.rules.match(c, {urgent = true, first_tag = mouse.screen.selected_tag})
end
for c in awful.client.iterate(urgent_clients) do
client.focus = c
c:raise()
end
end)
-- Focus urgent clients automatically
-- client.connect_signal("property::urgent", function(c)
-- if c.urgent then
-- c.minimized = false
-- c:jump_to()
-- end
-- end)
-- Disconnect the client ability to request different size and position
-- Breaks fullscreen and maximized
-- client.disconnect_signal("request::geometry", awful.ewmh.client_geometry_requests)
-- client.disconnect_signal("request::geometry", awful.ewmh.geometry)
-- Startup applications
-- Runs your autostart.sh script, which should include all the commands you
-- would like to run every time AwesomeWM restarts
-- ===================================================================
awful.spawn.with_shell( os.getenv("HOME") .. "/.config/awesome/autostart.sh")
-- Garbage collection
-- Enable for lower memory consumption
-- ===================================================================
-- collectgarbage("setpause", 160)
-- collectgarbage("setstepmul", 400)
collectgarbage("setpause", 110)
collectgarbage("setstepmul", 1000)