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feat(mpv): use FSRCNNX 8-0-4-1 as default shader
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2 changed files with 6 additions and 6 deletions
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@ -4,7 +4,7 @@ DOWN add volume -2
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D cycle deband
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CTRL+1 apply-profile "common"; show_text ${glsl-shaders}
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CTRL+2 apply-profile "common-low"; show_text ${glsl-shaders}
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CTRL+2 apply-profile "common-alter"; show_text ${glsl-shaders}
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CTRL+3 apply-profile "anime"; show_text ${glsl-shaders}
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CTRL+9 apply-profile "append-shaders" restore; show_text ${glsl-shaders}
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@ -48,7 +48,7 @@ cscale=ewa_lanczossharp
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video-sync=display-resample
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interpolation
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tscale=oversample
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# 可选值: common, common-low, anime
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# 可选值: common, common-alter, anime
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# 会覆盖scale和cscale
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profile=common
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@ -56,15 +56,15 @@ profile=common
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profile-desc=普通视频
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# FSRCNNX着色器
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# https://github.com/igv/FSRCNN-TensorFlow/
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glsl-shaders="~~/shaders/FSRCNNX_x2_16-0-4-1.glsl"
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glsl-shaders="~~/shaders/FSRCNNX_x2_8-0-4-1.glsl"
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# 其他着色器
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profile=append-shaders
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[common-low]
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profile-desc=普通视频[低配]
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[common-alter]
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profile-desc=普通视频[16-0-4-1]
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# FSRCNNX着色器
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# https://github.com/igv/FSRCNN-TensorFlow/
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glsl-shaders="~~/shaders/FSRCNNX_x2_8-0-4-1.glsl"
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glsl-shaders="~~/shaders/FSRCNNX_x2_16-0-4-1.glsl"
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# 其他着色器
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profile=append-shaders
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