refactor(mpv): remove unused items

This commit is contained in:
rydesun 2021-07-10 00:01:44 +08:00
parent b436a8f25e
commit a4ea494912
3 changed files with 7 additions and 30 deletions

View file

@ -4,8 +4,8 @@ DOWN add volume -2
D cycle deband
CTRL+1 apply-profile "common"; show_text ${glsl-shaders}
CTRL+2 apply-profile "common-alter"; show_text ${glsl-shaders}
CTRL+3 apply-profile "anime"; show_text ${glsl-shaders}
CTRL+2 apply-profile "anime"; show_text ${glsl-shaders}
CTRL+8 apply-profile "append-shaders"; show_text ${glsl-shaders}
CTRL+9 apply-profile "append-shaders" restore; show_text ${glsl-shaders}
CTRL+0 change-list glsl-shaders clr ""

View file

@ -36,6 +36,8 @@ screenshot-webp-lossless
screenshot-directory='~/Userdata/Pictures/'
# ==== 杂项 ====
# socket文件路径
input-ipc-server=/tmp/mpvsocket
# 进度数据文件存放目录
watch-later-directory='~/.data/mpv/watch_later/'
@ -51,8 +53,8 @@ video-sync=display-resample
interpolation
tscale=oversample
# 可选值: common, common-alter, anime
# 会覆盖scale和cscale
# 可选值common或者anime
profile=common
[common]
@ -63,16 +65,9 @@ glsl-shaders="~~/shaders/FSRCNNX_x2_8-0-4-1.glsl"
# 其他着色器
profile=append-shaders
[common-alter]
profile-desc=普通视频[16-0-4-1]
# FSRCNNX着色器
# https://github.com/igv/FSRCNN-TensorFlow/
glsl-shaders="~~/shaders/FSRCNNX_x2_16-0-4-1.glsl"
# 其他着色器
profile=append-shaders
[anime]
profile-desc=低分辨率动画专用
profile-desc=低分辨率动画
# FSRCNNX着色器
# https://github.com/HelpSeeker/FSRCNN-TensorFlow/
glsl-shaders="~~/shaders/FSRCNNX_x2_16-0-4-1_anime_enhance.glsl"
# 其他着色器
@ -88,11 +83,3 @@ glsl-shaders-append="~~/shaders/KrigBilateral.glsl"
# https://gist.github.com/igv/8a77e4eb8276753b54bb94c1c50c317e
sigmoid-upscaling=no
glsl-shaders-append="~~/shaders/adaptive-sharpen.glsl"
[svp]
profile-desc=SVP补帧
hwdec=auto-copy-safe
input-ipc-server=/tmp/mpvsocket
# 禁用不兼容的选项
hr-seek-framedrop=no
resume-playback=no

View file

@ -1,10 +1,5 @@
#!/usr/bin/bash -e
if ! command -v 7z &>/dev/null; then
echo p7zip is missing >&2
exit 1
fi
config_dir=${XDG_CONFIG_HOME:-~/.config}/mpv/
script_dir=${config_dir}/scripts/
shader_dir=${config_dir}/shaders/
@ -24,11 +19,6 @@ curl -fL --create-dirs -o "${script_dir}/zenity-open-files.lua" \
https://github.com/alifarazz/mpv-zenity-open-files/raw/master/zenity-open-files.lua
echo "Updating shaders..."
curl -fL --create-dirs -o /tmp/mpv/fsrcnnx.7z \
https://github.com/igv/FSRCNN-TensorFlow/releases/download/1.1/checkpoints_params.7z \
&& 7z e -o"${shader_dir}" -y /tmp/mpv/fsrcnnx.7z FSRCNNX_x2_16-0-4-1.glsl \
&& rm /tmp/mpv/fsrcnnx.7z
curl -fL --create-dirs -o "${shader_dir}/FSRCNNX_x2_8-0-4-1.glsl" \
https://github.com/igv/FSRCNN-TensorFlow/releases/download/1.1/FSRCNNX_x2_8-0-4-1.glsl