opencode: handle string store paths in skill sources
Add support for store directory paths provided as strings, in addition to the existing path type check for directories. Context: certain project will include a `SKILL.md` file, and instead of managing them via some 3rd party manager or manually, why not include them from the source itself! I implemented this in my setup, since I wanted to include the `SKILL.md` file from the [beads](https://github.com/steveyegge/beads) project.
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3 changed files with 43 additions and 2 deletions
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@ -230,7 +230,13 @@ in
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};
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skills = lib.mkOption {
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type = lib.types.either (lib.types.attrsOf (lib.types.either lib.types.lines lib.types.path)) lib.types.path;
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type = lib.types.either (lib.types.attrsOf (
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lib.types.oneOf [
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lib.types.lines
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lib.types.path
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lib.types.str
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]
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)) lib.types.path;
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default = { };
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description = ''
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Custom agent skills for opencode.
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@ -245,6 +251,9 @@ in
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- A path to a file (creates `opencode/skill/<name>/SKILL.md`)
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- A path to a directory (creates `opencode/skill/<name>/` with all files)
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This also accepts Nix store paths (e.g., source from a package), allowing you to
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reference subdirectories within a package source.
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If a path is used, it is expected to contain one folder per skill name, each
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containing a {file}`SKILL.md`. The directory is symlinked to
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{file}`$XDG_CONFIG_HOME/opencode/skill/`.
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@ -268,6 +277,9 @@ in
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# A skill can also be a directory containing SKILL.md and other files.
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data-analysis = ./skills/data-analysis;
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# A skill can also be a subdirectory within a package source (store path)
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beads = "''${pkgs.beads.src}/claude-plugin/skills/beads";
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}
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'';
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};
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@ -443,7 +455,11 @@ in
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)
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// lib.mapAttrs' (
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name: content:
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if lib.isPath content && lib.pathIsDirectory content then
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if
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(lib.isPath content && lib.pathIsDirectory content)
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|| (builtins.isString content && lib.hasPrefix builtins.storeDir content)
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then
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lib.nameValuePair "opencode/skill/${name}" {
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source = content;
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recursive = true;
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